Thursday, July 29, 2021

TLB Podcast #10 - Perplexing Ruins - Darkness Moves/Broken Luck

 


Perplexing Ruins is an illustrator and a writer. This episode might be a little different from the previous ones, maybe a little longer, and a little more intimate. Because Perplexing is a friend. He is one of the first members of our little indie RPG scene that I’ve met. 

In this heartfelt episode, we talk about ancient German castles, gouache paintings, witches, the Midwest, bigfoot and so much more.

You can listen to the podcast here:


Or on Youtube with English Subs

https://youtu.be/_iwacp-b_r4

Or on the major podcast platforms:
Apple Podcasts
anchor.fm
Spotify
Pocket Casts
radiopublic.com
Google Podcasts
Breaker

You can get in touch with Perplexing Ruins here https://twitter.com/PerplexingRuins

Games https://perplexingruins.itch.io/

Patreon https://www.patreon.com/perplexingruins/

Check also BROKEN LUCK a Troika! zine filled with Perplexing Ruins art. I've written the zine, it's about demigods, tarot cards, curses, beasts. We are taking it to Kickstarter to bring it to print, here

https://www.kickstarter.com/projects/thelostbay/broken-luck




Thursday, July 22, 2021

BROKEN LUCK is live and FUNDED on Kickstarter!

You might have read this Spring (2021) a few blog posts I wrote about a work-in-progress zine project for the TroikaFest! Jam. Well, after weeks of tweaking, writing, editing, intense layouting and proofreading the BROKEN LUCK zine is now live on Kickstarter. We have been lucky enough to fund the zine in just 6 hours, we are now trying to hit the Stretch Goals that will give the backers more cool art and game content.

https://www.kickstarter.com/projects/thelostbay/broken-luck

28 full-color pages filled with amazing Perplexing Ruins' art. Perplexing Ruins is an amazing artist with a unique touch. It's one of the first creators of the OSR scene that I've met. Some of the zine's art is commissions to them. Other drawings come from their patreon, as their patrons receive free-to-use original, and lastly. Some other illustrations, like the Child God below, are older pieces that I saw on their Instagram. So the creative process was like some sort of dialog. I had some ideas I needed art for. But some of Perplexing Ruins' art was also the original spark for a lot of the content of the zine.

Inside the zine you will find mythical backgrounds, magical tarot cards, spell tables, adventure sparks, NPCs, and everything you need to spice up your Troika! game with (un)godly adventures. You can use it in combination with any preexisting sphere or as an independent setting.
















The project started during the TroikaFest! Jam 2021 as some kind of auto-assignment. I felt the good vibe of the Jam, and took it as an opportunity to design quickly (LOL) a simple one-sheet zine. Unexpectedly it ended up growing into something longer and more complex.

The Fest and the Jam were incredible. I was quite new to Troika! at the time, and it has been amazing to see so much awesome content being put out in such a short time. Shout-out to the folks who made the TroikaFest! Tony Vasinda, Jared Sinclair, Jarrett Crader, all the volunteer GMs and Dan Sell. It was an amazing feast, and lots of great projects came out of it, you can check them here: TroikaFest! Jam 2021 

BROKEN LUCK is my first zine, and it has been made possible thanks to the help and support of many talented and generous folks of this community, like Perplexing Ruins (who also did the art of the zine), Leo Hunt, Ian Yusem, Daniel Locke, Cleo Madeleine (who did proofreading), Spookyrusty (whose music is the Soundtrack of the zine!!!). I'm so super grateful for all that love.

So, now I am running a little Kickstarter to bring the zine to print, you can check and back the project here:


Or you can even talk about it on your social media and help me bring this project into reality


Here are a few sample double-page spreads from the test print
























Previous blog post on BROKEN LUCK

Wednesday, July 7, 2021

TLB Podcast #9 - Sam Leigh - Anamnesis

Anamnesis is a journaling RPG for one player designed by Sam Leigh. In the game, you wake up with no memory whatsoever of who and where you are, and through a series of beautifully designed questions, and with the help of a deck of tarot cards you recover bit by bit your memory.

In this episode, we talk about the Rider Waite Colman tarot deck, memory loss, solo gaming, walking downtown on a sunny day, and much more.

You can listen to the podcast here:


Or on the major podcast platforms:
Apple Podcasts
anchor.fm
Spotify
Pocket Casts
radiopublic.com
Google Podcasts
Breaker

On youtube with English Subs

https://youtu.be/wwxJjRRck5M

You can download Anamnesis on Sam's itch.io page https://samleigh.itch.io/anamnesis

Get in touch with Sam on Twitter https://twitter.com/GoblinMixtape

The 9 of Swords, designed by Pamela Colman-Smith

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